Robotic Emergence

Overview
The first game, simply titled "Robotic Emergence" is an RTS Flash game developed by Rob Scherer and published on June 1st, 2010 by Armor Games. The game can be played here (as of writing this). The game has a story, although it has little impact on gameplay.



Story
In the year 2020 the human population was at its peak, reaching numbers over 20 billion people.

In 2024 the first commercial robots were created for household use. With the huge population the amount of robots sold exceeded 50 million within the first week.

The incredible demand for these robots required extremely high production power. Factories were releasing unprecedented amounts of pollution into the air faster than ever before.

To counter the hazardous pollution from robot factories, governments hastily put together a plan. Using various chemicals the governments created artificial clouds said to counteract the pollution in the air.

Jets could be seen daily spreading Chemical Trails throughout the skies in hopes of removing the pollution. These artificial chemical trail clouds appeared in the form of dark black rain clouds.

A few months after the Chemical Trails were released the biggest pandemic in history had begun. Hundreds of thousands of people were wiped out a day from various unknown diseases, and the numbers quickly rose into the millions. Trees and plant life were also becoming affected from environmental diseases, vastly cutting down the food supply for humans and animal life.

Without a cure being found, it was later learned that the cause of the diseases were from the Chemical Trails being released by the governments, and that the chemicals they were spraying were not to counter pollution but rather a means of population control.

Filled with rage and hate for the disease causing governments, militias were formed to take down the governments and put an end to the Chemical Trails. The world was at a huge turning point, with 70% of the Earths population wiped out from disease, a civil World War 3 would put it at its brink.

Desperate in their take down of the governments a breakthrough was found for the militia. It was discovered by a young man that the household robots commonly found in so many peoples homes, could easily be programmed and designed for combat.

This knowledge was quickly spread to households throughout the world. Soon waves of robots were created to form armies. Along with armor and artillery the robots possed an unstoppable threat to the all seeing governments.

Before long the power was returned to the people and the governments of the world were overthrown from their power hungry platform. This was not however the end to the diseases. Diseases had been continuing for years and the population of the Earth was under 5,000.

The year was 2031 and with the population nearing extinction the last group of people organized in a city with a last ditch effort to come up with a solution.

Ultimately no working plan was devised and the last remaining humans on Earth died from disease and lack of food. Mankind was now extinct, but the Earth still went on.

Uneffected by disease and with no need for food were the robots. Robots continued to flourish and having the ability to construct more of themselves, the robot population quickly grew.

Much like mankind in history, the robots began to separate into groups forming their own nations and countries. It wasn't long before war erupted between robots of different nations, each group wanting control over the others land.

This is the time of a World War 4. This is the time of...

Robotic Emergence

-Story crawl displayed whenever the game is started.

Levels
There are five levels in Robotic Emergence. Each has a unique weather pattern and a different faction to fight.

1: Desolation Peak

2: Volcano Island

3:

4:

5: Judgement City

Factories
There are many factories in Robotic Emergence. Each produces a different bot at a different rate. They must connect to either the main path or an existing factory's path for the factory to be able to send units out to fight.

Green Smoke Plant

Blue Smoke Plant

Radio Tower

Pyramid

Great Pyramid

Brick Hospital

Units
Units are produced by factories and will automatically charge the enemy's wall, dealing damage to their base once they hit it. Units that are killed will explode after a while, although this doesn't seem to deal damage.

Box Bot

Round Bot

Sniper Bot

Mini Mummy

Mummy Droid

Nurse Droid